

The first official MCU entry for the new year is Moon Knight, which will premiere on Disney+ in March and already has a full-length trailer to tease your expectations. What upcoming MCU projects are you most excited for? Let us know in the comments. So, we've taken it upon ourselves to make things a bit easier with a simple breakdown of all of Marvel Studios' 2022 releases, when they're coming, and what they are. That said, it can understandably get a little overwhelming and a little hard to keep track of, especially if you're paying attention to literally anything else in entertainment on top of all this. Even at the absolute bare minimum and barring any major release date catastrophes, we can expect three different movies and at least three different Disney+ shows before this year is over-probably more.

Yes, some of them are still tentative and could potentially be pushed, but the vast majority of them aren't. Now we've got a fully packed slate with nine different projects on the calendar. Gone are the days when the calendar would be occupied by two or, at most, three major MCU releases. If you don't mind your Lovecraft with a touch of Michael Bay, don't hesitate to blast off for the Moons of Madness.Marvel Studios and its big machine may have had things slightly waylaid by 2020, but the past year has proven more productive than ever-and 2022 is shaping up to be no different. It isn't as dark or atmospheric as some of its macabre competitors, but it's well-crafted, nicely varied, and builds to a satisfying, pulse-pounding crescendo. Moons of Madness is the best of the recent rash of Lovecraft games. Moons of Madness delivers, and like the best horror experiences doesn’t outstay its welcome, or let you become too comfortable with your surroundings. Inconsistent voice acting aside, Moons of Madness nails the eldritch ambiance and unmitigated madness that its Lovecraftian influence deserves.
#Moons of madness initial release date how to#
Moons of Madness is a solid cosmic horror that knows how to tell a compelling story and promote well designed puzzles. Spaziogames - Domenico Musicò - Italian - 7.9 / 10 Good cosmic horror mix of Lovecraft, and The Secret World universe on Mars. SECTOR.sk - Franti�ek Vangor - Slovak - 8 / 10 Moons of Madness may be light on scares, but the great use of its setting and very strong storytelling make for a compelling narrative-driven experience. Moons of Madness makes you feel like you're on Mars but fails as a horror game. NoobFeed - Bogdan Robert Mateș - 60 / 100 Lovecraft without yelling “CTHULHU!” in your ear every five minutes. Most pleasingly, it channels the spirit of H.P. Moons of Madness is a wonderfully chilling outing that blends horror and sci-fi to excellent effect, delivering a palpable sense of dread. While very linear and completely devoid of replayability, Moons of Madness scratches that Lovecraft itch, melding science fiction and horror together extremely well. Plus, the ending feels rushed.Ĭultured Vultures - Jimmy Donnellan - 7 / 10Įven if the puzzle density and technical issues may drive you to madness, this cosmic horror still has something unique to offer. Despite its seamless merger of cosmic horror and credible sci-fi, the game doesn't quite match its potential in the consistent emotional intensity of its execution. You'll be playing more for the cerebral rewards than the scares, though. Moons of Madness is an engaging and atmospheric effort that feels like a Love(craftian) child of Half-Life and Dead Space.

It may not be as good a cosmic horror as you expect it be but as a space adventure it's quite something. Bazimag - Sina Golab Zadeh - Persian - 7.6 / 10
